Game Development by Ben Sizer

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tools | debugging | design | project management | reviews | programming | c++ | concurrency | quality assurance | mmo | networking

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Latest Posts

Agile For Gamedev - A Poor Fit

The release of Cyberpunk 2077 in a poor state last year led to a lot of debate on how game development projects should be managed. Staff were overworked, deadlines were missed, features were cut, and the game came out with serious bugs.